Scenes Build: Corridor (west), Second floor, Present office and Past office

Corridor (West)

  The boxes in corridor is the key plot of players in this scene. I want to let player move these box and see the information behind these boxes. 

Second floor:


Because the fire happened in office, the closer side has a more obvious marks of burning.                                  

Present office: 



In this scene, I want players to find 2 obvious point: The lower left corner and the top right corner, which I used more obvious marks of burning to express.

Past office:


In this scene, I want players can link the things between past and present. Players are supposed to think what cause such change and go to explore criminal's methods by following these things.

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